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The Fundamentals of C/C++ Game Programming
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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's

Book Details

Format Hardback or Cased Book
ISBN-10 0815355270
ISBN-13 9780815355274
Publisher Taylor & Francis Inc
Imprint A K Peters
Country of Manufacture US
Country of Publication GB
Publication Date Mar 13th, 2018
Print length 502 Pages
Weight 1,111 grams
Ksh 25,200.00
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This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts.

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts.

Key Features:

  • Increases the confidence of new coders by demonstrating how to get things done.
  • Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project.
  • Provides tutorials on Graphics API’s that can be easily understood by a novice.
  • Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system.
    • Gives a sense of achievement to the reader and pushes them toward improvement.

  • Get The Fundamentals of C/C++ Game Programming by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Inc and it has pages.

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