The Gamification of Society
Book Details
Format
Hardback or Cased Book
ISBN-10
178630645X
ISBN-13
9781786306456
Publisher
ISTE Ltd and John Wiley & Sons Inc
Imprint
ISTE Ltd and John Wiley & Sons Inc
Country of Manufacture
US
Country of Publication
GB
Publication Date
Jun 11th, 2021
Print length
224 Pages
Weight
466 grams
Dimensions
16.40 x 24.30 x 1.90 cms
Product Classification:
Sociology & anthropology
Ksh 24,850.00
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The applications of gamification and the contexts in which game elements can be successfully incorporated have grown significantly over the years. They now include the fields of health, education, work, the media and many others. However, the human and social sciences still neglect the analysis and critique of gamification. Research conducted in this area tends to focus on game objects and not gamification?s logic as its ideological dimension. Considering that the game, as a model and a reference, laden with social value, deserves to be questioned beyond its objects, The Gamification of Society gathers together texts, observations and criticisms that question the influence that games and their ?mechanics? have on wider society. The empirical research presented in this book (examining designers? practices, early childhood, political action, the quantified self, etc.) also probes several different national contexts ? those of Norway, Belgium, the United States and France, among others.
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