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The Germanic Heroic Tradition in Video Games
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The Germanic Heroic Tradition in Video Games : Playing Mass Medievalism

Book Details

Format Hardback or Cased Book
ISBN-10 3032022517
ISBN-13 9783032022516
Publisher Springer Nature Switzerland AG
Imprint Palgrave Macmillan
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 2nd, 2025
Print length 252 Pages
Ksh 19,800.00
Werezi Extended Catalogue 0 in stock

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This monograph examines the appropriation and ludification of the Germanic heroic tradition in video games as a digital medium, a process that unfolds on the margins of official discourse about the early Middle Ages.
This monograph examines the appropriation and ludification of the Germanic heroic tradition in video games as a digital medium, a process that unfolds on the margins of official discourse about the early Middle Ages. The project analyzes the adaptation of medieval material to the video game format through the use of Germanic epic motifs, such as the configuration of the hero, his conflict with the antagonist, and the pursuit of fame and wealth, derived from the medieval written sources that inspire them. Using narratology, the author evaluates the remediation of these narratives in video games as a playful, digital, and immersive experience.

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