The Philosophy of Computer Games
2012 ed.
Book Details
Format
Hardback or Cased Book
Book Series
Philosophy of Engineering and Technology
ISBN-10
9400742487
ISBN-13
9789400742482
Edition
2012 ed.
Publisher
Springer
Imprint
Springer
Country of Manufacture
NL
Country of Publication
GB
Publication Date
Jul 11th, 2012
Print length
284 Pages
Weight
614 grams
Dimensions
24.10 x 16.00 x 2.30 cms
Ksh 23,400.00
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Computer games are now a major cultural-and economic-force, and despite being the object of years of academic study, this is the first book to interrogate the varied philosophical issues thrown up by the phenomenon, including the moral evaluation of game play.
Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.
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