The WebGPU Sourcebook : High-Performance Graphics and Machine Learning in the Browser
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This explains how to code web applications that use WebGPU to access the client''s graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine learning.
Get The WebGPU Sourcebook by Matthew Scarpino at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has 374 pages.