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Time and Space in Video Games
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Time and Space in Video Games

Book Details

Format Paperback / Softback
ISBN-10 3837647137
ISBN-13 9783837647136
Publisher Transcript Verlag
Imprint Transcript Verlag
Country of Manufacture AT
Country of Publication GB
Publication Date Dec 8th, 2021
Print length 220 Pages
Weight 350 grams
Dimensions 14.80 x 22.60 x 1.50 cms
Product Classification: Media studiesMedia studies
Ksh 8,100.00
Werezi Extended Catalogue 0 in stock

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For his comprehensive analysis of the temporality of video games Federico Alvarez Igarzábal combines detailed formal analysis with cognitive-scientific theories of time perception.

Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. In this study, Federico Alvarez Igarzábal investigates the formal aspects of video games that determine how these changes are produced and sequenced. Theories of time perception drawn from the cognitive sciences lay the groundwork for an in-depth analysis of these features, making for a comprehensive account of time in this novel medium. This book-length study dedicated to time perception and video games is an indispensable resource for game scholars and game developers alike. Its reader-friendly style makes it readily accessible to the interested layperson.


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