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Toward a Gameic World : New Rules of Engagement from Japanese Video Games

By: (Author) Ben Whaley

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Ksh 3,450.00

Format: Paperback / Softback

ISBN-10: 047205614X

ISBN-13: 9780472056149

Series: Michigan Monograph Series in Japanese Studies

Publisher: The University of Michigan Press

Imprint: The University of Michigan Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: May 3rd, 2023

Print length: 186 Pages

Weight: 306 grams

Dimensions (height x width x thickness): 15.00 x 22.80 x 1.70 cms

Product Classification: Popular culture
Media studies

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Examines the ways in which Japanese video games engage with social issues and national traumas
Toward a Gameic World bridges the gap between Japanese popular culture studies and game studies by encouraging a dialogue centered around Japanese-designed video games and social issues. It examines four contemporary Japanese video games in terms of how they engage with some of Japan’s biggest social and personal issues, including traumas: natural disasters (Disaster Report), a declining birthrate and aging population (Catherine), nuclear proliferation (Metal Gear Solid V); and youth social withdrawal (The World Ends with You). This book asks what some of the positive benefits are of working through a site of trauma from within a video game, and how games might teach us about Japanese culture and society through new kinds of interactive narratives, different from literature and film. The book proposes four new strategies of engagement with video games to explore the productive tensions that emerge at the boundaries of virtual reality, augmented reality, and gamification in contemporary Japan.

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