Transnational Play : Piracy, Urban Art, and Mobile Games
Book Details
Format
Hardback or Cased Book
Book Series
Games and Play
ISBN-10
9463728902
ISBN-13
9789463728904
Publisher
Amsterdam University Press
Imprint
Amsterdam University Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jul 15th, 2020
Print length
182 Pages
Weight
428 grams
Dimensions
16.00 x 24.10 x 1.70 cms
Product Classification:
Media studiesGlobalizationComputer games / online games: strategy guides
Ksh 18,900.00
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Transnational Play approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, in nations outside of the First World. Players experience play in game cafes, through casual games for regional and global causes like environmentalism, through piracy and cheats, via cultural localization, on their mobile phones, and through urban playful art in Latin America. This book offers a reorientation of perspective on the global developers who make games, as well as the players who consume games, while still acknowledging geographically distributed socioeconomic, racial, gender, and other inequities. Over the course of the inquiry, which includes a chapter dedicated to the cartography of the mobile augmented reality game Pokémon Go, the author develops a theoretical line of argument critically informed by gender studies and intersectionality, postcolonialism, geopolitics, and game studies, problematizing play as a diverse and contested transnational domain.
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