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Understanding Kids, Play, and Interactive Design
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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love

Book Details

Format Paperback / Softback
ISBN-10 0367075253
ISBN-13 9780367075255
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 11th, 2019
Print length 388 Pages
Weight 840 grams
Dimensions 19.10 x 23.50 x 2.40 cms
Ksh 13,500.00
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This book is a resource for game designers who are new and for those who want a better understanding of their craft. It is a result of over 30 years of designing games and interactive media for kids and figuring out the science and psychology behind that magic moment when a child playing a game starts laughing out loud or shouting with excitement.

This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author''s intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers.

 

Key Features

  • Provides practical detailing of how children''s developmental needs and capabilities translate to specific design elements of a piece of media
  • Serves as an invaluable reference for anyone who is designing interactive games for children (or adults)
  • Detailed discussions of how children learn and how they play
  • Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges
  • Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds

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