Understanding Video Game Music
by
Tim Summers
Book Details
Format
Hardback or Cased Book
ISBN-10
1107116872
ISBN-13
9781107116870
Publisher
Cambridge University Press
Imprint
Cambridge University Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Sep 8th, 2016
Print length
262 Pages
Weight
676 grams
Dimensions
18.40 x 25.40 x 2.10 cms
Product Classification:
Electronic musicElectronic musicMusic recording & reproductionMusic recording and reproductionDigital music and audio: consumer / user guidesDigital music: consumer/user guidesComputer games / online games: strategy guidesComputer games / online games: strategy guides / companion works
Ksh 17,800.00
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Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis.
Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
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