Video Game Characters and Transmedia Storytelling : The Dynamic Game Character
by
Joleen Blom
Book Details
Format
Hardback or Cased Book
Book Series
Games and Play
ISBN-10
9463722955
ISBN-13
9789463722957
Publisher
Amsterdam University Press
Imprint
Amsterdam University Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Oct 30th, 2023
Print length
208 Pages
Weight
460 grams
Dimensions
16.10 x 24.10 x 1.90 cms
Product Classification:
Media studiesGame theoryGames development & programming
Ksh 18,900.00
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Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters’ identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.
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