Cart 0
Video Game Worlds
Click to zoom

Share this book

Video Game Worlds : Working at Play in the Culture of EverQuest

Book Details

Format Paperback / Softback
ISBN-10 1611320682
ISBN-13 9781611320688
Publisher Left Coast Press Inc
Imprint Left Coast Press Inc
Country of Manufacture US
Country of Publication GB
Publication Date Jan 15th, 2012
Print length 201 Pages
Weight 340 grams
Product Classification: Popular culture
Ksh 7,400.00
Werezi Extended Catalogue 0 in stock

Delivery Location

Delivery fee: Select location

Secure
Quality
Fast
Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to analyze the massively multiplayer online game Everquest.
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.

Get Video Game Worlds by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Left Coast Press Inc and it has pages.

Mind, Body, & Spirit

Shopping Cart

Africa largest book store

Sub Total:
Ebooks

Digital Library
Coming Soon

Our digital collection is currently being curated to ensure the best possible reading experience on Werezi. We'll be launching our Ebooks platform shortly.