This book explores the presence, role and function of horror in videogames, showing how they enter discussions of horror and how videogames offer a unique, radical space that horror is particularly suited to fill.
Each chapter in this book focuses on a specific aspect of horror and gaming, considering videogames as textual artifacts and situating videogames as part of the humanities, demonstrated by specific examples. Topics include monsters, the role of death in gaming and horror, and how storytelling is used in gaming. An introduction to horror in videogames, it gives readers a broad overview and introduction to the medium and the genre.
Get Videogames and Horror by Dawn Stobbart at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by University of Wales Press and it has 304 pages.
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