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Videogames, Identity and Digital Subjectivity
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Videogames, Identity and Digital Subjectivity

Book Details

Format Hardback or Cased Book
ISBN-10 1138228982
ISBN-13 9781138228986
Publisher Taylor & Francis Ltd
Imprint Routledge
Country of Manufacture GB
Country of Publication GB
Publication Date Jul 11th, 2017
Print length 210 Pages
Weight 462 grams
Dimensions 15.90 x 23.50 x 1.80 cms
Ksh 33,850.00
Werezi Extended Catalogue 0 in stock

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This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life.

This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. 


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