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What is the Avatar?
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What is the Avatar? : Fiction and Embodiment in Avatar-Based Singleplayer Computer Games

Revised and Annotated Edition

Book Details

Format Paperback / Softback
ISBN-10 3837645797
ISBN-13 9783837645798
Edition Revised and Annotated Edition
Publisher Transcript Verlag
Imprint Transcript Verlag
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 27th, 2022
Print length 242 Pages
Weight 381 grams
Product Classification: Media studiesMedia studies
Ksh 8,100.00
Werezi Extended Catalogue 0 in stock

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The annotated new edition of Rune Klevjer's ground-breaking book »What is the Avatar?«.

What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer''s pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.


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