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Artificial Intelligence in Games
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Artificial Intelligence in Games

Book Details

Format Hardback
ISBN-10 1032305959
ISBN-13 9781032305950
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date Jul 28th, 2022
Print length 302 Pages
Weight 760 grams
KSh 26,300.00
Currently unavailable 0 in stock

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This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.


Get Artificial Intelligence in Games by Paul Roberts at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has 302 pages.

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