Beginning iPhone Games Development
1st ed.
by
Ben Smith
,
Eric Wing
,
Ian Marsh
,
Peter Bakhirev
,
PJ Cabrera
,
Roderick Smith
,
Scott Penberthy
,
Stuart Marsh
Book Details
Format
Paperback / Softback
ISBN-10
1430225998
ISBN-13
9781430225997
Edition
1st ed.
Publisher
APress
Imprint
APress
Country of Manufacture
GB
Country of Publication
GB
Publication Date
May 12th, 2010
Print length
728 Pages
Weight
1,040 grams
Ksh 6,100.00
Werezi Extended Catalogue
0 in stock
Delivery Location
Delivery fee: Select location
Secure
Quality
Fast
This practical, step-by-step approach to iPhone game development satisfies the demand for pragmatic explanations of iPhone game making tools and techniques. Written by successful iPhone game developers, this volume covers every aspect of creating iPhone games.
iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.
Get Beginning iPhone Games Development by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by APress and it has pages.