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Creating Games with Unity and Maya
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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games

Book Details

Format Hardback or Cased Book
ISBN-10 1138427993
ISBN-13 9781138427990
Publisher Taylor & Francis Ltd
Imprint Routledge
Country of Manufacture GB
Country of Publication GB
Publication Date Jul 27th, 2017
Print length 548 Pages
Weight 1,170 grams
Ksh 32,400.00
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Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This book provides you with an end-to-end solution for Unity game development with Maya. It takes you step-by-step through the process of developing an entire game from scratch - including coding, art, production, and deployment.
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.

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