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Game Design Deep Dive
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Game Design Deep Dive : Soulslike

Book Details

Format Paperback / Softback
ISBN-10 1032581158
ISBN-13 9781032581156
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date May 2nd, 2024
Print length 164 Pages
Weight 298 grams
Dimensions 14.90 x 22.70 x 1.20 cms
Ksh 8,100.00
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For this entry in the Game Design Deep Dive series, it’s a look at how the “soulslike” genre with its unique design became popular over the 2010’s and culminating with one of the bestselling games of 2022 with Elden Ring.

Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike.

  • The first book looking at the history of the genre
  • A breakdown of both action and RPG design for fans and designers of both
  • A lesson on difficulty in games and why harder doesn’t mean better

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