Game Engine Architecture : Volume II, Graphics, Motion and Sound
Book Details
Format
Hardback or Cased Book
ISBN-10
1041162588
ISBN-13
9781041162582
Publisher
Taylor & Francis Ltd
Imprint
CRC Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jan 30th, 2026
Print length
760 Pages
Product Classification:
The artsDigital animationGames development & programming
Ksh 30,600.00
Not Yet Published
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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
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