Game Feel : A Game Designer's Guide to Virtual Sensation
by
Steve Swink
Book Details
Format
Paperback / Softback
ISBN-10
0123743281
ISBN-13
9780123743282
Publisher
Taylor & Francis Inc
Imprint
Focal Press US
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Oct 13th, 2008
Print length
376 Pages
Weight
736 grams
Dimensions
22.80 x 22.30 x 2.00 cms
Product Classification:
Games development & programmingGames development and programming
Ksh 9,350.00
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"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
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