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iOS Game Development
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iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch

Book Details

Format Paperback / Softback
ISBN-10 146656993X
ISBN-13 9781466569935
Publisher Taylor & Francis Inc
Imprint A K Peters
Country of Manufacture US
Country of Publication GB
Publication Date Sep 4th, 2013
Print length 394 Pages
Weight 830 grams
Dimensions 23.30 x 19.30 x 1.80 cms
Product Classification: Games development & programming
Ksh 9,850.00
Werezi Extended Catalogue 0 in stock

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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

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