Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
Get iPhone Game Development by Paul Zirkle at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by O'Reilly Media and it has 255 pages.
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