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Practical Simulations for Machine Learning
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Practical Simulations for Machine Learning : Using Synthetic Data for AI

Book Details

Format Paperback / Softback
ISBN-10 1492089923
ISBN-13 9781492089926
Publisher O'Reilly Media
Imprint O'Reilly Media
Country of Manufacture US
Country of Publication GB
Publication Date Jun 21st, 2022
Print length 500 Pages
Weight 716 grams
Dimensions 17.70 x 23.50 x 2.80 cms
Product Classification: Machine learning
Ksh 9,550.00
Temporarily out of stock, due soon 0 in stock

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With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.
Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits

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