Unity Development Cookbook, 2nd Edition : Real-Time Solutions from Game Development to AI
2 Revised edition
Book Details
Format
Paperback / Softback
ISBN-10
1098113713
ISBN-13
9781098113711
Edition
2 Revised edition
Publisher
O'Reilly Media
Imprint
O'Reilly Media
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Aug 22nd, 2023
Print length
430 Pages
Weight
746 grams
Dimensions
17.80 x 23.40 x 2.80 cms
Ksh 9,550.00
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Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible.
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation. With this thoroughly updated problem-solving cookbook, beginner and intermediate Unity developers will learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems. You'll apply a collection of snippets of code to address common scenarios such as properly keeping score, accepting input, and sharing state over the network. This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You'll find solutions for:2D and 3D graphicsMath, physics, and character controlAnimation and movementBehavior and AISound and musicNarrative and dialogueInput and gameplayScripting and user interfaceSimulation and synthetic data creationNetworking and accessing web contentAnalytics and telemetry
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