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Video Game Law
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Video Game Law : Everything you need to know about Legal and Business Issues in the Game Industry

Book Details

Format Hardback or Cased Book
ISBN-10 1032911190
ISBN-13 9781032911199
Publisher Taylor & Francis Ltd
Imprint Taylor & Francis Ltd
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 16th, 2026
Print length 344 Pages
Ksh 12,400.00
Not Yet Published 0 in stock

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This book discusses many of the common pitfalls, legal questions, and scenarios facing the games industry. The authors break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.
Video Game Law is aimed at game developers and industry professionals who want to better understand the game industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, large-scale piracy, and even cybersecurity breaches. Not every video game company has the financial resources to retain in-house legal counsel, which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios the industry faces. S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought-after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. Key Features of This Updated New Edition:Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademarks, trade secrets, and other protections that apply to video games, and how each can be employed to protect a company’s unique and valuable IPExplores cutting-edge legal issues that affect the gaming industry, including artificial intelligence (AI), gambling, virtual currency, privacy laws, collective bargaining agreements, the Digital Millennium Copyright Act (DMCA), tax incentives, and relevant piracy lawsIncludes an overview of industry agreements, negotiation strategy, and legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolvingOffers illustrative examples and legal concepts from the video game industry in every chapter

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