Archaeogaming : Una introduccion a la arqueologia en y de los videojuegos
Book Details
Format
Paperback / Softback
ISBN-10
841672508X
ISBN-13
9788416725083
Publisher
JAS Arqueologia
Imprint
JAS Arqueologia
Country of Manufacture
ES
Country of Publication
GB
Publication Date
Aug 31st, 2020
Print length
298 Pages
Weight
464 grams
Dimensions
15.00 x 21.10 x 2.10 cms
Product Classification:
Archaeological theory
Ksh 3,700.00
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This book serves as a general introduction to archaeogaming: it describes the intersection between archaeology and video games, and applies archaeological theory and method to understand video games as sites as well as artifacts. It is also history, sociology and ontology; and everything that is necessary to define a culture, that of videogames.
Video games are an example of material objects, resources and spaces that people use to define their culture. They also serve as archaeological sites in their traditional sense of place. Places where evidence of past activity is preserved and archaeological methodology can be applied. This book serves as a general introduction to archaeogaming: it describes the intersection between archaeology and video games, and applies archaeological theory and method to understand video games as sites as well as artifacts. It is also history, sociology and ontology; and everything that is necessary to define a culture, that of videogames, that is no longer emerging, but has been completely established in the humanity of the Anthropocene and late capitalism. What makes its valuation and cataloging more necessary as digital heritage.
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